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OK A-holes.  It's fixed.  Enjoy the orange links, because I have no fucking idea how to change them.  I basically learned scripting in four days to fix this damned thing. - Andy

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Messages - Timmy B

#1
Quote from: Gilgamesh on February 19, 2011, 06:44:08 PM
If I didn't know better, I'd say you were an attorney for the Labor Board too.

Worse -- I'm at a convention & visitors bureau.
#2
Basically, decertification is the players' nuclear option. When that happens, the union for the players would dissolve, becoming, ostensibly, a trade organization, and the NFL's antitrust exemption would go away (as long as they're negotiating with an elected union. they're given an anti-trust exemption). Based upon anti-trust law, if the NFL clubs, acting as 32 individual businesses, were to attempt to lock out the players, it would be a group boycott of the workers -- which is illegal. It would then open the NFL up to a class-action lawsuit by every individual player, and based on precedent, it would lose.
#3
Quote from: Kermit IV on June 11, 2010, 12:18:44 PM
Quote from: Waco Kid on June 10, 2010, 01:42:22 PM
Quote from: Kermit IV on June 10, 2010, 01:30:56 PM
Regarding the Kane interview, I thought he was sort of an asshole.  He introduced his annoying, screaming companion as "his world-famous cousin," then got all pissed off when the reporter joked, "Just make sure you don't take any cab rides."  Kane opened up the joking and then got all petulant when the reporter joined in.  I thought it was pretty childish.  Of course, he IS a child, so...

Fuck the damn reporter. Laugh along with Kane, shut up about that kind of stuff, and move on.

That's my point.  He WAS trying to laugh along with Kane, and Kane acted like a dick.  He's a hell of a hockey player, but I think he was a dick to that one reporter in that one instance.  I'm not trying to make a bigger deal out of it than that.  That is all.

Based on all the shots of him shotgunning beer out of the Cup on the parade bus, I'm pretty sure he was also shitbagged drunk, too.

(Pretty sure that Coach Q probably added to his DUI pile, too.)
#4
Not a great movie (weak story and a piss-poor villain), but it's just a lot of fun. Spot-on casting. Well worth the time and money.
#5
I'm a huge fan of Rush. Saw them at the i Wireless Center in Moline last May, and for a bunch of old guys, it was easily one of the best concerts I've seen.
#6
Mom's Basement / Re: MLB 2K9
March 06, 2009, 06:34:23 PM
Turns out the glitch regarding the CPU's "swing at anything" approach is ... in-game, ALL players have a walk rating of D. That needs to get fixed. Jesus.
#7
Mom's Basement / Re: MLB 2K9
March 04, 2009, 05:16:46 PM
Quote from: Kermit, B. on March 04, 2009, 02:19:15 PM
Did you try cursor hitting yet?

I did, and while it's not the gameplay abortion that All-Star Baseball was on the N64, I think I need to play with it more to get a feel for it.

I'm also noticing that the CPU doesn't take pitches. Fucking ever.

I don't know. I'm not immediately regretting the purchase, because this is a significant improvement on 2K8, but with 2K baseball games, it always feels like one step forwards, two steps back. It's like the company takes Tiburon's approach to the Madden series, and each year selects one area to be really, really good (in this case, the pitching), and then lets everything else go to shit until the next iteration.
#8
Mom's Basement / Re: MLB 2K9
March 04, 2009, 02:10:42 PM
I picked 2K9 up last night, and ... ugh. I'm just not that impressed with it, and it's really not fun. Pitching is pretty good, but the rest of it falls flat. Especially Gary fucking Thorne, although he's still a far sight better than Morgan and Miller.

Also, holy shit, IGN posted their review of the game, and it's 6.9/10. Usually they suck 2K's dick.

On another forum, I just read a pretty funny glitch:

Quotestats box below Chipper Jones while he's at-bat: "Chipper Jones has the nickname Chipper"
#9
Mom's Basement / Re: MLB 2K9
February 19, 2009, 06:54:38 PM
Something that's bugged me for a while -- not long after Electronic Arts nabbed the NFL license, the company made a separate deal to acquire the ESPN license (which had until then been in the hands of Sega / 2K; I think the last game to utilize it was NFL2K5). EA has done fuck-all with the ESPN licensing.

It stuck out to me when I heard that end-of-inning music in the Cubs-Cards footage -- the stuff that sounds like a really close knock-off of the Baseball Tonight music.

It's superficial, I know, but I miss the added punch that games had when they licensed the graphics, sounds, etc., of the stations. Then again, if it keeps us from MLB 2K10 with FOX Sports and Joe Buck and Tim McCarver, I guess it's not a huge loss.
#10
Mom's Basement / Re: MLB 2K9
January 30, 2009, 10:52:55 AM
Quote from: Weebs on January 29, 2009, 06:55:45 PM
Quote from: Kermit, B. on January 29, 2009, 06:09:03 PM
Quote from: Weebs on January 29, 2009, 05:33:26 PM
Quote from: Kermit, B. on January 29, 2009, 02:21:11 PM
Team Xbox has a much more positive preview (surprise, surprise) of Tonker's game.

I like the idea of the broadcast booth interrupting themselves to call a play, and then returning to their previous topic.

I hope TeamXbox wasn't obligated to say any of that stuff.  If not, this game definitely has some promise.  I'd say the framerate and lack of variety for hits were my two biggest complains from last year's game, and both seem to be addressed.  Hopefully they'll release a demo that isn't as unbelievably horrible as 2k8's demo was.

Someone on O.S. pointed out that TeamXbox shouldn't be obligated, since they're owned by IGN, and aren't having their salaries paid by anyone connected to MS.  I'm going to remain hopeful.  Then, I'll run out like an idiot on release day and buy it so you jerks don't have to.

Right, but wasn't IGN also the company that had an early review of some game (I want to say it was one released during the fall) and gave it ridiculously high scores because of it?  It wasn't a Microsoft title, either.

For the last several years, even before IGN was acquired by News Corporation three or four years ago, the site's review scores have been for sale. It's not rare to see an IGN review that goes on for four pages and complaining about nearly every aspect of a game, but for the final score to be 9+. It's a problem across the industry (although you didn't see it with 1UP -- which is probably why EGM has been shut down, and 1UP has been completely gutted).
#11
Mom's Basement / Re: MLB 2K9
January 28, 2009, 12:31:17 PM
Quote from: Kermit, B. on January 28, 2009, 11:45:29 AM
Kush sucks ass as a developer.  VC doesn't.

Kush was just a Visual Concepts subsidiary that Take-Two acquired when it bought VC from Sega. 2K shut down Kush last spring, and the MLB2K personnel was moved back into the Visual Concepts offices. It's largely the same development team working on the game this year -- we're not looking at a Treyarch / Infinity Ward Call of Duty situation.
#12
Mom's Basement / Re: MLB 2K9
January 28, 2009, 10:38:06 AM
Quote from: Kermit, B. on January 28, 2009, 09:46:50 AM
What I REALLY wish is that MS would stop sitting on the High Heat engine and hire some developers to update that game.

No joke. Unfortunately, with the company shutting down studios left and right (Ensemble closes its doors on January 31, and the entire ACES studio -- which makes the Flight Simulator and Train Simulator series -- was laid off late last week), it's hard to imagine Microsoft turning around and investing a lot of money in updating a six-year-old game that's been largely forgotten except for the hardcore Internet crowd. (Shit, at this point the game would have to be re-written from the ground up, given how old that engine was getting near the end.)

Unfortunately, 2K has the MLB license until 2012, and even if EA did get it back after that, the MVP team has gone on to greener pastures, and ... fuck. I really should just buy a PS3.
#13
Mom's Basement / Re: MLB 2K9
January 27, 2009, 04:10:58 PM
Quote from: *In a Nutsack on January 27, 2009, 02:16:00 PM
Quote from: Kermit, B. on January 27, 2009, 01:57:02 PM
DPD, but if these are really the hitting options, this could be quite awesome (from O.S.):

QuoteHere's what the mod at the 2k forums had to say

1) Default – Time your swing with the RSTICK by pressing BACK then UP. In this mode, the LSTICK influences your hit (Left=Left, Right=Right, Up=Flyball, Down=Groundball)

2) Zone Hitting - Time your swing with the RSTICK by pressing BACK then UP. In this mode the LSTICK moves the HITTING CURSOR that looks like a bat in order for you to hit the ball, you have to put the cursor in the same zone where the pitch is thrown. The zone hitting cursor also has a "sweet spot" where if the ball is lined up perfectly with that sweet spot, the player will get a boost to the hit.

3) Classic – Press A to Swing

Zone Hitting sounds fantastic and complicated (in a good way).

It sounds like the All Star Baseball swing mechanic.

It does.

And anything reminiscent of All-Star Baseball is, well, not good.
#14
Mom's Basement / Re: MLB 2K9
January 18, 2009, 01:46:05 PM
Quote from: Weebs on January 13, 2009, 10:25:16 AM
It's incredible that it took them this long to do the crowd stuff.  Hopefully if you are playing as the Royals, you'll get about 10,000 people in your ballpark every game.

That was a really nice touch in the Ken Griffey baseball game on the N64, way back when. If the game was a blowout, you'd see people (and by people, I mean dots) leaving the seats and heading for the exits. If you were playing a season and your team was really awful, the stadium would be nearly empty at home games.

Quote from: *In a Nutsack on January 12, 2009, 09:57:46 AM
Quote from: Weebs on January 12, 2009, 09:40:48 AM
They had that with the old-gen games.  Somehow, the increase in technology has made that impossible to replicate.

Bullshit.

(Saving the state of the game at any point, then returning to it)

It's entirely possible that it's hard / impossible to do, nowadays. Depending on how much information would need to be contained within the save state (and depending on how bloated 2K's code is), it might not be feasible to do drop-out / drop-in gameplay.

And, yes, High Heat was the tits. Microsoft bought the rights and assets to the game when 3DO went belly-up several years ago, and it was working on a new baseball game based on that engine ... but then Microsoft Game Studios liquidated its sports division, because the games were getting clobbered, sales-wise, by EA and 2K. What could have been...
#15
Desipio Lounge / Re: The only site I'll ever need...
December 22, 2008, 05:58:13 PM
Quote from: JD on December 22, 2008, 05:44:32 PM
Quote from: Timmy B on December 22, 2008, 05:41:35 PM
Don't those Mino cameras also lack any ability to zoom?

What camera is best for man-on-scorpion pictures?

The RED Digital Cinema line, shooting at 28000x9334 resolution, naturally.